How to Request Review Copies

With all the deadlines, last-minute edits, and lazy mornings where you can’t string two words together, one upside to being a video game journalist is there’s always the chance of getting free games.

Requesting review copies doesn’t mean you get a no-strings attached version of whatever game you want. It DOES mean you might not have to spend your own money on a game you’re going to write about.

It’s easy to request review copies, but it requires you do a little legwork and potentially contact another human being.

Developers, Publishers, PR Reps – Who Do You Contact?

Before you can ask for a press copy of a game, you need to know who to get in touch with. Publicity isn’t always handled by the game’s developer. PR firms and publishers often step in to take care of the marketing side of things, even in the case of smaller indie releases.

First, find an official website for the game. If it’s on a PC-based publishing platform, links to the official website are usually easy to find. If you’re looking for a game on a console marketplace, see who the developer is, find their website, then check for an official page for the game in question.

Official game pages will undoubtedly have a contact e-mail address, press kit, or similar link that’s easy to locate. Find it and you’re ready to begin.

Composing Your Request

If the dev/publisher has specific instructions to follow to request keys or copies of games, follow them to the letter.

If there’s no easy way to submit a request, a succinct, informative e-mail is all you need. Use the official contact form or e-mail address listed on the site, and using your work e-mail address, send a note that includes the following:

  • Who you are and what publication you work for
  • What game you’re requesting
  • Which platform you’re requesting it for
  • What you want to write about it (review, analysis, etc.)

That’s it. You don’t need to write a novel, just a few sentences of polite, to-the-point, semi-casual talk.

The Waiting Game

Now all you have to do is wait. You aren’t guaranteed a review copy, and no one is obligated to send one your way.

Wait a few days, and if you don’t hear back, you can either try the e-mail again (not recommended), or get the game through your own means, either by purchasing it on your own or by requesting a copy via your publication.

Play, Write, Publish, E-mail Again

When receiving your review copy, it’s perfectly acceptable to respond to whoever delivered the key, thanking them for their time and confirming receipt. This may not always be appropriate, but hey, good manners are a dying art, right?

Now it’s time to get to work. Be as prompt and thorough as you can. Play through the game, write your review or your article, send it through your publication’s usual channels, and wait for it to go live. Once you have a link to the finished product, you can respond again to the key-deliverer to show your work. Again, this isn’t always appropriate, but with smaller development teams and publications, it goes a long way to building a good reputation and good relationships.

And there you have it. Requesting review copies of games isn’t challenging, but it can be a frightening task the first few times you do it. Handle it professionally and be accountable for your work, though, and it’ll turn out just fine.

How Much Do Game Reviewers Make

How Much Do Game Reviewers Make?

Wondering what kind of salary you can expect when starting a career as a game reviewer? Video game journalism (and game writing in general) is a small but growing field where freelancers carve out new niches every day. It doesn’t matter if you want to be a full-time game reviewer or just write reviews once or twice a month, it’s important to know what to expect before you dive in.

Full-time game reviewer salaries

“Game reviewer” isn’t a widely recognized job title. Most reviewers are simply referred to as writers, content creators, or even game journalists. Some reviewers do much more than simply write, as well, and will find themselves in front of a camera or microphone to review games in entirely different mediums.

Depending on the location and type of job, most full-time game reviewers and writers earn between $50,000 and $60,000 per year, or the local currency equivalent. It’s not uncommon to find jobs that go much higher than that, though you’ll need to be experienced in the field and be willing to relocate for in-person work.

Freelance game reviewer earnings

Freelance, part-time, and remote game writing offers a ton of flexibility, both in terms of how often you work and where you can work from. You’ll have to constantly look for new gigs to stay in business, of course, and work won’t always be steady, but if you can establish yourself it’s an extremely rewarding career to have.

Freelance and remote game reviewer salaries vary widely. Most of them manage to hit near what full-time in-house writers earn, or around $45,000 per year. The more gigs you land the more you’ll make, which means you can pretty much earn as much or as little as you like.

How much per word or per article?

The most common way to pay freelance game reviewers is by the article or by the word. The specific amount will vary between publications, so it’s difficult to put an exact number on potential earnings, or even what the “right” pay should be.

For some writers it’s perfectly fine to create content for next to nothing. I’ve authored dozens of pieces for teams with very little recompense during my career. Other contracts will fetch higher prices per piece, sometimes well into triple digits.

The advice I usually give writers is simple: make as much as you can negotiate. Look at your finances, decide how much your time is worth, talk to your editor, and go from there. It never hurts to ask for more, and you’re always free to hunt for higher-paying gigs.

How to Practice Being a Video Game Journalist & Writer

Most people think there’s a problem of circularity when it comes to getting started as a video game journalist or game writer. You need experience to create a resume and get a job, but it seems like you can’t get experience unless you have a job! Where do you begin, then? By practicing on your own, getting good at the craft, then impressing potential employers with your experience.

When you’re just starting out as a game writer you don’t need professional credits to land your first few gigs. All you need is proof that you’re a decent writer. That can be done in a number of ways, all of which are simple, straightforward, and free. All you have to do is get started.

We’ve outlined a few ways you can practice being a video game journalist in the article below. Start any or all of them today, it’s never too early to practice writing.

Create a Gaming Blog

This is one of the most common pieces of advice given to new game writers, but it’s also the most important (and the most frequently ignored). There is an immense value to starting your own just-for-fun blog before seeking out professional game writing gigs. Writing reviews, opinion pieces, previews, etc. on your own personal space will help you figure out your writing style and improve it as time goes by. There are no rules or constraints, no publishing schedule to stick to, just you and your game writing. Seriously, start with this if you really want to practice being a game journalist.

Review Games on Steam, iOS, Android, etc.

If you buy a game from a third party distribution platform, something like Steam, GOG, or the console and mobile marketplaces, there’s always a spot where you can leave a star rating and write a few words. This is a surprisingly good place to practice your game journalism writing skills. You have a ready made audience of people actively looking for well-written opinions and impressions. You’ll also help the game developer out with your review and rating, even if it’s just a short blurb.

Write about Games on Social Media

Did you get a game the moment it was released? Are you one of the few people who enjoys a certain genre? Social media is a great outlet for sharing your written thoughts, especially if you represent an unusual corner of the gaming kingdom. Start writing informal reviews or impressions on your personal social media channels. You’ll get plenty of practice, and you might get a few fans in the process.

Create Gaming Videos

YouTube videos that focus on reviews, top ten and best-of lists, and related themes don’t just appear out of nowhere. Someone has to sit down, do the research, and write out a script. You don’t have to be a good video editor to do this, either. Focus on the script, make it as engaging and interesting as possible, then go from there. Even if you never actually make the videos but create a handful of scripts, you got in some great practice for being a journalist.

Write on Reddit

There are countless subreddits that both accept and encourage reviews and impressions of games. You can write short roundups of your favorite titles, create entire review posts, talk about new releases or hidden gems, and much more. Just follow the rules of the subreddit and make your post as interesting as possible, it’s an amazingly effective way to practice.

Join a Fan Site

A lot of people are passionate about the games they play. You probably are, too, which is why joining a fan site and volunteer writing is a good way to practice your craft. You’re likely to get a lot of feedback from the site regarding your writing, maybe even suggestions from an editor.

Ready to get started as a game writer? Get your practice in, then find great game journalism jobs right here!

Video Game Writing Jobs – What is There Besides Game Journalism?

Video game journalism is by far the most popular type of game writing out there. Content creators, bloggers, press writers, and influencers of many types fall into this category, making it an extremely broad field to get into. If you’re looking for game writing jobs that aren’t related to journalism, though, you’ll have to get a bit more specific than just “writing about games.”

Below we’ll take a look at some of the most common types of game writing that aren’t actually game journalism. Many of these pursuits are often lumped into the journalism category, but all are worth checking out if you’re interested in writing about games.

PR Writing

From press releases to marketplace text, creating the words players see before they even download the game is  an extremely specialized type of game writing. You need a strong knowledge of SEO and ASO practices combined with a short, punchy writing style to make it in this field.

Game Social Media Writing

Running a game company’s Twitter, Facebook, Instagram, YouTube, Twitch, and other channels is often a full-time job. Creating posts that engage users and being able to respond to them quickly and appropriately takes a special kind of writer. This job often falls under the PR writing category, but occasionally you’ll see community management, customer service, or related gigs that have a strong social media writing component to them.

Video Game Story Writing

Whether you’re playing an RPG with hundreds of thousands of words of text or a simple idle clicker where the character makes a few off-hand comments, somewhere, someone had to write those words. Game story writers and narrative designers are a small but growing population of people who make it their job to help a game come to life through proper interactive storytelling tied with well-written dialogue, cutscenes, etc.

Game Localization Writing

Video games are a worldwide industry. Some estimates suggest over a billion people play PC games alone, a number that rises dramatically once you include mobile games. While anyone around the world can access a digital title, how easy it is for them to play it is entirely up to the translation and localization teams. These people take text created by the game’s writer, translate it to another language, then work to make sure the content of that text makes sense to foreign audiences. Japanese pop-culture references won’t be understood by most Brazilian audiences, for example, which is why localization writing is such an important writing job.

Writing Visual Novels & Interactive Fiction

Closely tied to the in-game content creation point above, two genres that are always looking for writers and contributors are visual novels and interactive fiction, including choose your own adventure titles. You can start by creating your own short games in either genre, there are plenty of tools out there that don’t require previous programming knowledge. There’s also the option of finding teams who need collaborators. Either way you’ll be doing a lot of story creation and writing.

Academic Game Writing

Believe it or not, some people study video games and gaming culture professionally. Writing is a big part of any academic study, as students will produce countless papers and speeches as part of the learning process.

Other Types of Game Writing

This is only the beginning. There’s lots of room for game writers in the industry, with more openings appearing as developers and publishers expand to include wider audiences and new types of gaming experiences. There is software that blurs the line between game and app; chat bots that need branching dialogue creates; video scripts, podcast outlines, and so much more.

When looking to start your video game writing career it’s ok to think outside of the box. Game journalism is a great place to start, and you can find tons of fantastic writing jobs right here on this site.

Which narrative style is best for game reviews?

It isn’t something non-fiction writers think about often, but is there a preferred narrative voice for online video game reviews/articles? The “good” news is that you probably won’t have a choice! While some sites aren’t as concerned with which voice you use, others insist upon first, second or third person narrative voices for everything from reviews to news posts and editorials. Even if an editor never specifically mentions it, it’s always better to stick to stick to the most common article style on the site in question.

First person – This is the most casual-sounding narrative voice and isn’t seen too often outside of personal blogs, which is why so many publications avoid it. It’s good for conveying personal experiences, but because it’s associated with amateurish writing and off-the-cuff Facebook posts, avoid it unless specifically asked to write in this style. A good practice when using the first person voice is to adopt the editorial “we” instead of saying “I”. As long as it isn’t in every other sentence, this should class things up a notch and make your article sound less like a LiveJournal post.

Second person– The most common narrative style on the internet, and possibly the easiest one to write in. The second person voice has a casual familiarity with the reader, referring to them directly as “you”. It draws people into the narrative without distilling the author’s own experiences and thoughts out of the text, making it a great fit for game reviews.

Third person narrative – A professional and neutral narrative voice used in print magazines, newspapers, and any publication looking to establish itself as some sort of authority. Third person never refers to the author or the reader, opting for terms like “players will notice…”. In inexperienced hands it can come off as awkward and stilted, but with practice you can do a lot with it. News posts almost always use the third person narrative style.

Words to use or avoid in your freelance writing resume

A recent study by ZipRecruiter analyzed words used in resumes that were rated highly by employers. The resulting list of dos and don’ts seems a little vague at first, but once you read over them you’ll see what they have in common.  Good advice to keep in mind when creating or updating your own freelance writing resume:

Use these words in your resume:

  • Experience
  • Management
  • Project
  • Development
  • Business
  • Professional
  • Knowledge

Don’t use these words:

  • Need
  • Hard
  • First
  • Chance
  • Myself
  • Learning

Notice the pattern? Most of the avoid words display a striking lack of confidence. You can just picture phrases like “give me a chance” or “first time writer” or “having a hard time finding a job”. There’s absolutely no reason to mention any of that to an employer. Ever. When I hire writers, I automatically delete e-mails that contain phrases and words like that. It’s an easy way to weed out first timers who don’t have a clue what they’re doing.

On the flip side, the “power keywords” display confidence and success. They’re a little generic for my taste, but the worst that can happen is the hiring manager ignores them as background noise, allowing the skills you wrote about to take center stage.


Misconceptions about being an online game writer

(The following is an excerpt from the e-book Getting Started in Freelance Video Game Journalism)

The number one misconception about video game journalists is that we bathe in free games sunup to sundown. Copies of all the latest blockbusters are stacked in the corners of our home offices because, hey, we’re game writers. Gotta have games to write about!

While it’s true that getting free games does happen in game journalism, it’s not all it’s cracked up to be. Putting the sometimes questionable ethics of the “freebies practice” aside, it’s not like publishers are lining up to hand out games to every writer on the ‘net. More often than not, press copies are only obtained by direct e-mails with publishing companies. Begging, in other words. Even then it’s not like you get to take your free game and run.

Games to a journalist represent one thing: work. Yes, you get to play them, but you’re not paid to play, you’re paid to write. When you end up with a freebie you’re obligated to do something with it, namely playing it through and writing a review. That’s fine when it’s a game you enjoy, but you don’t always get to pick the games you write about. Think a cheesy Wheel of Fortune game will never be on your assignment list? You just wait. You… just… wait!

Turning gaming into a job carries the threat of making you hate games as a whole. Who wants to play a new Mario game when you’ll have to write a review when you’re done? Your brain will stay busy making notes about the gameplay or mentally evaluating the graphics, not giggling each time Mario squeals as he slides down the flagpole. You’re not guaranteed to learn to loathe games, but it’s a possibility. Turning your passion into a career always carries that risk.

Like what you see? There’s plenty more in the complete e-book. Check it out!

The basics of looking for an online game reviewing job

(The following is an excerpt from the e-book Getting Started in Freelance Video Game Journalism)

The online game journalism world is filled with thousands of publications. The vast majority of them are small blogs dedicated to a few specific topics, but there are mid-sized and even a few large outlets who keep the writing world alive and kicking.

When you’re just starting out, you’ve got to aim for the little guys. It’s disheartening, we know, but it’s how things work. Actually, the reason VGJobs exists is to showcase gigs for freelancers who are just starting out. Dozens of openings appear on the front page each week, ranging from volunteer to paid, hobby blogs to sites like HubPages, Gamezebo and EGM. It’s a good place to start your search. Honestly, it is!

A quirk of the online journalism world is that websites tend to post job openings on their own sites, not necessarily on job boards. This is partly out of sheer convenience, but it also lets publications target people they know will be a good fit for their site. Namely, people that already read it!

This makes your job hunt a little more complex. You can’t just sit on VGJobs or Monster and click “apply” on every game writing job you see. Instead, you’ll need to keep tabs on your favorite gaming sites for that fateful day they put out a call for writers. You should be reading a bunch of news/reviews sites anyway, so this problem takes care of itself.

Blind Google searches sometimes yield great results, just plug in phrases like “hiring game writer” or “game writer wanted”. Most sites don’t specifically ask for “game journalists”, so stick to phrases that include writer/writing. Also keep tabs on generic freelance writing job boards and places like craigslist. Competition from actual game writers on these sites is low, so you might be able to grab a great job without much effort.

Like what you see? There’s plenty more in the complete e-book. Check it out!

How to Apply to a Freelance Game Writing Job Online

Getting a freelance game writing gig isn’t the same as putting on a tidy suit and strutting in for a job interview. You have to convince the video game publication that you’re the right person for the job in under 300 words. Good thing you’re a writer and this kind of thing comes naturally to you!

The most basic element of getting a freelance game writing job is the query letter, which is roughly the same as a resume cover letter. Writers have used them for years to sell their talent and educate editors as to why they’re the perfect fit for the gig being advertised. Now that you’re hopping into this world, it’s time to write a good query letter.

This guy knows how to game writing job. Maybe.

Query letters are like a directed resume rolled into an interview. They can be tricky, as not only do you have to push your accomplishments while skating over your shortcomings, you also have to cater your words to your editor so you don’t come off as a no-talent creep. Show some confidence, but avoid arrogance. List your greatest achievements but leave out the lesser ones. Create a short but punchy text that’s easy to digest and can be scanned over in three or four seconds. That’s all the time you have to impress the hiring editor, so use it well.

Freelance query letters should always include:

  • Brief opening paragraph summarizing yourself, your career experience and your intentions.
  • List of relevant publications you’ve worked for, starting with the most recent.
  • Link to any special articles you’ve written. Show off related content you feel is your best work.
  • Link to your resume.
  • Sign off and include your contact information.

Freelance query letters should NEVER

  • Be a few sentences long and say something like “I think I’m a good fit for this job”. Tell them why you’re a good fit!
  • Have a weak opening line like “I might not be a good fit for this position…”. If you aren’t, don’t bother e-mailing.
  • Include the phrase “e-mail me if you want more information”. The purpose of a cover letter is to provide that information!
  • Attachments or anything else the job ad didn’t specifically request.
  • More than 350 words.

Only a few of your query letters will lead to new game writing gigs, that’s just the way it is. Keep plugging away, carving out a sleek and attractive query letter that’s sure to impress.

More about applying to freelance writing jobs:

Common mistakes writing query letters for online game writing jobs

Applying to an online game writing job? Better make a good first impression! The query/cover letter is the e-mail you send to a publication that introduces yourself, outlines a brief history of your work experience, and convinces them you’re writer for the job. Here are a few common mistakes freelancers make when crafting cover letters for online job openings. Avoid them and you’re one step closer to a perfect query!

Applying to online journalism jobs

Focusing on the negatives – A perfect example of this is the all-too-common “I’ve never written anything exactly like what you want, but…”. Know what else you haven’t done? Lived in a dome on the floor of the ocean. Nobody cares about what you can’t or haven’t done, especially not employers. If you see a phrase like this in your query, get rid of it.

Displaying a lack of confidence – Similar to the above, this is commonly seen in phrases like “I’m not sure I’m the right fit for this position, but…”. You know what? You’re right. Go find a game writing job elsewhere.

Too short/too long – As a general rule, your query letter for a freelance journalism job should be around 250 words. A little over is fine, a little under is better, just don’t deviate too much. Editors don’t have time to read a novel from every applicant, and if you only write a sentence or two, it’s obvious you didn’t take time to prepare your query.

If..then statements – You should never query a game review site and say something like “If you’re interested in hiring me, just e-mail and I’ll tell you about my experience”. No. No no no and no. Why would anyone be interested in hiring someone like that? Also, what do they even know about you?! Send a potential employer the information they need to know how good you are. Wow them with your awesomeness right up front!

Not following directions – Did the ad ask for a 150 word writing sample attached in jpg format? You should send a 150 word writing sample attached in jpg format. Not 151 words, and not a png file. Read the ad carefully and follow all of the directions.

Talking only about themselves – Sure, this is your query letter, but in order to sell yourself to the employer, you need to show how familiar you are with their site. Read some of their articles, find out what style they prefer or which games they love/hate. Working these things into your cover letter will go a long way to getting you the job.

More game review writing tips

We deployed a handful of tips on writing video game reviews not too long ago. How about some more?!

After you get the basic structure of a review down, it’s time to expand. Your writing style is what sets your work apart. It’s why editors seek you out as opposed to your fellow journalists. Once you get the technical aspects of reviewing down, it’s time to start relaxing and breaking the rules. Use the following tips (and George Orwell’s rules in the image below) to help expand your craft and turn run-of-the-mill articles into your personal best!

  • After writing your review, read over it and ask yourself if it makes sense to anyone but yourself. Then ask if it makes sense to a five year old. If it doesn’t, keep writing/editing.
  • Don’t be clever. At least, not at first. Focus on simplicity and communicating your experience. Witty phrases will come later.
  • Avoid cliche metaphors and phrases. They add nothing to your reviews.
  • Never start your review with “(Insert dictionary name) defines (insert word) as…” I will personally hunt you down if you do.
  • Get a good grasp on grammar. Only after you’ve put in a few years of good writing can you start breaking the rules. When applicable.
  • Write for the non-gamer. Mentioning an obscure game makes you seem pretentious and can alienate your readers.
  • Link liberally. Web users are notoriously lazy. Link to your own articles when possible, and be sure to link to any games you write about.
  • Read your final draft out loud. Sometimes this is the best way to catch obvious mistakes. If it “sounds good”, it probably is good.
  • Avoid using the same word over and over again. English has one of the largest vocabularies of any language. Take advantage of that, but at the same time, don’t abuse the thesaurus.
  • Eliminate unnecessary words. If you can kill a word, do it. This is especially true for adjectives. The result will be a tight and well-written review.

It’s as important to master the basic structure of a review as it is to branch out and add your own personal flair. Once you feel you have a grasp of the foundation, let your own writing style be seen!

Orwell's rules for writing

Want to be a game journalist? Consider volunteering.

One common misconception I see with aspiring video game journalists is they assume as soon as they write their first review they’ll be rolling in cash and free games. This just isn’t true for any job, writing or otherwise, so why would it be any different in the field of video games? If you want to get your foot in the door, you have to start small. Very small. Like, working without getting paid small. It may sound like a waste of time, but if you aren’t willing to sacrifice a little for your craft, you might as well hang up your video game writing hat right now.

This elephant has nothing to do with being a game journalist. It's just kinda cute.
This elephant has nothing to do with being a game journalist. It’s just neat.

Volunteering with a fan-run news site is an easy way to put published reviews under your belt and get a feel for what video game journalism is all about. It helps you hone your writing skills, teaches you to be prompt with your articles, thorough with your research, and timely with your news bites. It also drops a weighty truth that early writers need to get through their heads: writing about video games is work. It’s not just screwing around all day, it’s real work that can be extraordinarily demanding at times. The sooner you learn that the sooner you’ll know if you’ve got what it takes to walk the long path.

I gained invaluable insights with my first few volunteer writing jobs, and when I started applying for paid positions, these served as excellent references to show that I’m dependable. Editors want more than anything someone they can put their trust in to deliver articles and reviews on time. Volunteering at a fansite, even a small one, helps shape your work habits into something more presentable to the career-oriented press. Don’t be afraid to put yourself out there. Send queries to several sites at once, shout your accomplishments from the hills, run your own blog, and after you’ve built a foundation of writing for the sake of writing, you can easily jump into the field of writing for the sake of paying the bills.

Video game writing niches you can fill

One sneaky way to success in the video game journalism field is to fill a niche market, those tiny corners of the business that don’t exist or are poorly represented. The goal isn’t to pick a niche and shoehorn yourself into it. Instead, write about what interests you on your blog. Eventually you’ll notice you lean towards certain topics. Follow that lean, and as you gain knowledge and experience you’ll begin to master the niche. Then it’s time to push your talent like there’s no tomorrow.

Examples of niche markets in video games:

  • Independent gaming (this is less and less true with each passing year)
  • Genre-specific (RPG, JRPG, fighting games, etc.)
  • Retro gaming (not the most lucrative niche, but it’s there)
  • Casual gaming (enormously lucrative and growing every day, great potential here)
  • Hardware blogging, such as tweaking PC performance or drooling over the PS4 GPU
  • Visual novels
  • Interactive fiction
  • Engine-specific (writing exclusively about RPG Maker games or Love2D releases)

One of the best ways to claim a niche is to create it with your own unique style. Some people write lengthy articles about the games they complete, some rant about things on YouTube, others write articles filled with exclamation marks about Lara Croft. If you’re doing something different from the rest of the gaming publications out there, you might get noticed.

Finding your style is a simple matter of writing on a regular basis. With time and attention you’ll discover which topics you prefer covering and how you like to talk about them. Not everyone can write a good rant. Maybe you’re more of the cheerful video game writer? You won’t know until you have a few dozen (or, more likely, a few hundred) polished articles under your belt.

Polish your writing resume with a few quick tips

Resume writing isn’t an easy task, even for a career writer. It’s tough to pick which jobs and experiences best represent your skills, and it’s even more difficult to arrange it all so it captures the attention of a potential employer. Use the following tips to refine your online writing resume and give yourself a leg up on the competition.

Keep all information relevant – You want to stay as focused as you can when creating your writing resume. Most publications don’t care that you used to wrap fish in cellophane for a living. They do care that you ran your own blog for a year and updated it three times a week without fail. Hone in on your target and only talk about your relevant experience.

Talk about your passion for writing, not gaming – If you find yourself writing a phrase like “I’m passionate about gaming”, go ahead and delete it. Playing games isn’t the hard part, writing about them is. After all, it’s good writers that get game writing jobs, not good gamers. Sell that side of your persona to really get people interested in hiring you.

All writing experience is relevant – Personal projects, unpaid gigs, single articles and everything in-between all count as writing experience, and they’re excellent points to mention in your resume.

Gaming experience isn’t relevant – Unless you’re looking for jobs that require experience with a certain genre or game, you don’t need to talk about how long or how much you love playing games. It’s kind of a given, so just skip over that part unless you have some extraordinary accomplishments to mention.

Don’t talk about what you want to do – A resume is a place to talk about what you’ve already accomplished, not what you think you’re capable of doing. It may not be easy to write an impressive resume when you’re just starting out, but that’s where writing in your spare time comes into play. If you love writing so much you do it even when you don’t get paid, that’s a big plus in an employer’s eyes.

Proofread, proofread, proofread – And then proofread again. We can’t stress enough how important it is to have a flawless resume. Even a tiny typo will look bad in an employer’s eyes. Check over every word and make sure it’s perfect.