Wondering what kind of salary you can expect when starting a career as a game reviewer? Video game journalism (and game writing in general) is a small but growing field where freelancers carve out new niches every day. It doesn’t matter if you want to be a full-time game reviewer or just write reviews once or twice a month, it’s important to know what to expect before you dive in.
Full-time game reviewer salaries
“Game reviewer” isn’t a widely recognized job title. Most reviewers are simply referred to as writers, content creators, or even game journalists. Some reviewers do much more than simply write, as well, and will find themselves in front of a camera or microphone to review games in entirely different mediums.
Depending on the location and type of job, most full-time game reviewers and writers earn between $50,000 and $60,000 per year, or the local currency equivalent. It’s not uncommon to find jobs that go much higher than that, though you’ll need to be experienced in the field and be willing to relocate for in-person work.
Freelance game reviewer earnings
Freelance, part-time, and remote game writing offers a ton of flexibility, both in terms of how often you work and where you can work from. You’ll have to constantly look for new gigs to stay in business, of course, and work won’t always be steady, but if you can establish yourself it’s an extremely rewarding career to have.
Freelance and remote game reviewer salaries vary widely. Most of them manage to hit near what full-time in-house writers earn, or around $45,000 per year. The more gigs you land the more you’ll make, which means you can pretty much earn as much or as little as you like.
How much per word or per article?
The most common way to pay freelance game reviewers is by the article or by the word. The specific amount will vary between publications, so it’s difficult to put an exact number on potential earnings, or even what the “right” pay should be.
For some writers it’s perfectly fine to create content for next to nothing. I’ve authored dozens of pieces for teams with very little recompense during my career. Other contracts will fetch higher prices per piece, sometimes well into triple digits.
The advice I usually give writers is simple: make as much as you can negotiate. Look at your finances, decide how much your time is worth, talk to your editor, and go from there. It never hurts to ask for more, and you’re always free to hunt for higher-paying gigs.